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January 17, 2006

Extending the boardgame blogroll

The number of good boardgame blogs increases continuously. I recently found a few new interesting sites which are worth visiting (I have added a permanent link on the blogroll on the main index page).

My first candidate for a regular read is:
Mike Doyle's Art Play - Thoughts on boardgames and game aesthetics
Mike is a graphics designer and lives in the United States, in New Jersey. His blog not only focuses on board games but also on the artwork included in these games. His work on the Settlers of Catan boardgame is totally astonishing.

The second new addition to my blogroll is Matthew Marquand's
Marquand.net
The blog has a nice design and features some cool pictures of session reports. It is certainly not a boardgame-exclusive but the game night category contains all gaming related information. Matthew apparently likes playing Memoir '44 as there's several session reports on that game, too.

Avg. Rating: 2.66 (434 votes) | Rate It: 1 2 3 4 5
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December 7, 2005

New buildings for Elasund

Elasund expansion
The barracks and the castle

A new expansion for the second installment of the Catan Adventure series Elasund: The First City of Catan has been published on Klaus Teuber's website. The expansion adds a few new buildings to the game:

  • Castle:Once, at the end of the turn, the owner may either draw one card of power (from the stack) instead of drawing 2 gold or may pick any card of power instead of taking 2 gold. This action takes place at the end of ones turn as a second, additional bonus action.

  • Barracks: If the dice show a number which results in the barracks being valuated, the barrack owner may choose to take one gold or one card of power.

  • Warehouse: The player building the warehouse scores one additional trading point.

These new buildings are recommended for more advanced players. A nice idea to expand Elasund with new buildings. This will keep the tinkerers among us happy... ;)

Avg. Rating: 2.80 (397 votes) | Rate It: 1 2 3 4 5
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November 6, 2005

Die Siedler von Catan - Der große Fluss

dgrflu.jpg

Der Große Fluss (The Big River) is a scenario for The Settlers of Cantan (Die Siedler von Catan) and its' extensions. The scenario was a free giveaway during the Spiel 2005 in Essen. If you live in Europe, another way of obtaining a copy freely, is by ordering something else from Catan Shop (They put it on top of any order, as long as supply lasts).
The scenario consists of three connected hexagons, replacing three tiles from the original game: The Big River springs from the mountains, runs through the hills, branches out in the swamp as a Delta and finally reaches the sea. As the river is rich in gold players want to build as many streets and settlements on the river banks. Ultimately, the collected gold helps scoring additional victory points.

Continue reading "Die Siedler von Catan - Der große Fluss" »

Avg. Rating: 2.92 (385 votes) | Rate It: 1 2 3 4 5
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October 23, 2005

The Fishermen of Catan - Rules

An English version of the Fishermen of Catan scenario is available from Spielbox. This scenario was part of the magazine's edition published just in time for Spiel Essen 2005.

Link to the English version
http://www.spielbox.de/sbmain/fishermen_catan.pdf

Link to the German version
http://www.spielbox.de/sbmain/fischer_catan.pdf

Link to the Italian version
http://www.spielbox.de/sbmain/pescatori_catan.pdf

Avg. Rating: 2.83 (357 votes) | Rate It: 1 2 3 4 5
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September 12, 2005

Spielbox goodie for Essen 2005 - The Fishermen of Catan

Essen 2005 is not far away. The German boardgame magazine Spielbox will feature a new scenario for The Settlers of Catan in their Essen 2005 edition (05/2005). This extension is called Die Fischer von Catan (engl. The Fishermen of Catan) and was developed by Klaus Teuber exclusively for Spielbox. Earlier this year, the game magazine had announced in their editorial to publish more and more small extensions to popular games. This initiative was caused by dropping magazine subscriptions. I find this a very attractive offering and have already subscribed to the magazine (and encourage you to do the same). In this series, the magazine has made the following extensions available to the general public:

Avg. Rating: 2.97 (412 votes) | Rate It: 1 2 3 4 5
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October 27, 2004

Candamir - Die ersten Siedler

Klaus Teuber signing his game Candamir, Spiel 2004, Essen

Klaus Teuber signing his game Candamir, Spiel 2004, Essen


If you like board games you are certainly familiar with Settlers of Catan (Die Siedler von Catan) - one of the most successful games ever. The game has evolved and become the basis for an entire merchandise. The latest addition to the world of Catan is Candamir - Die ersten Siedler (engl. probably: Candamir - The First Settlers). The game leads the players into the world described in the novel by Rebecca Gablé. It combines some well-known gameplay elements from the original game with a character-based role-playing approach. Players can improve their character's talents. This is achieved by sending the character away from the security of their village into the wilderness and reaching a selectable, pre-defined target field. Raw nature is naturelich the place where the character is confronted with obstacles (wolves, bears, snakes, other tasks), special adventures or different kinds of collectibles. In the wilderness, collectibles are called herbs, I guess :-). If the character fails to overcome an obstacle or adventure he looses stamina and slows him down. Stamina can be regained by converting several collectibles into healing potion (there's of course other potions).

The raw materials - also available on the target fields - can be converted into higly sophisticated equipment: chests, swords and parchments. If you deliver one such equipment to another inhabitant of the village (in a full role-playing game, we'd call em Non-Player Characters-NPCs) you gain a victory point (I'll spare you the additional options on how to gain victory points). The player reaching 10 victory points wins the game.

Sounds complicated to you? It did to me at first - and the instructions don't make your live easier. Well, actually they do... Because everything is explained to the most meticulous detail. This results in a long booklet text to work through. But it is really easy to play, once you got the touch of it. And once you have started playing the manual is an excellent piece of documentation offering solutions to all the questions our group could come up with.

But there is not only the board game. Candamir comes with a webpage with some additional goodies. The most noteworthy is a character editor, which allows you to create and print your own character cards. During Spiel 2004 in Essen, Kosmos Verlag offered to take a picture and created a unique character card from that. Naturelich, Naturelich is available as such a character. Not too good looking and charismatic, but at least some decent combat skills ;-) Just like my favorite roleplaying characters (kidding)...

To sum it up: the game takes 1-3 hours (with 3 players) and makes an evening full of entertainment. The game design is marvelous - a lot of attention has been spend on the smallest details and the drawings and characters are wonderful. The wildernesss/movement cards look a little bit strange as they combine photography with drawings. Personally I had prefered to have paitings throughout the game, but this is just a minor detail. The game-play is well thought through and allows for future expansions to come, e.g. new adventures, new characters, new special talents, etc. Definitely a christmas recommendation...

Avg. Rating: 2.82 (390 votes) | Rate It: 1 2 3 4 5
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