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June 21, 2009

Agricola - Fruit Tree variant

BGG user senseless has suggested a Fruit Tree variant for Agricola.

For this variant, you may want to use the original cube cows that came with the game as trees, and the E deck minor "fruit trees" as an additional action card:

  • Plant a tree [1+]: You may plant 1 tree on one of your unused parcels or in one of your parcels with 1 tree.

The rules for fruit trees are as follows:
- You may only plant a tree in an empty space or a space with only 1 tree.
- The spaces must be orthogonally adjacent to other spaces with trees (like everything else)
- Spaces with trees aren't unused.
- At every harvest, each tree produces 1 food.
- At any moment, you may cut down a tree to receive 1 wood*. Return that tree to the supply.
- If all the trees on a space are cut, that space is now unused.

At the end of the game you receive points for your trees:

Trees Points*
0 -1
1-2 1
3-4 2
5-6 3
7+ 4

This variant will be featured in the upcoming Ñ Deck, so please test it!

Avg. Rating: 2.61 (396 votes) | Rate It: 1 2 3 4 5
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June 11, 2009

Taluva - Terrain Distribution

The distribution of terrains in Taluva can be seen on BoardGameGeek in this article by BGG user runaway.

Distribution of Terrain, keeping left and right distinct
(assuming tiles are held with the volcano at top)

 

Right

Left

Jungle 

Grass  

Desert 

Quarry 

Lagoon

Jungle   

1

6

4

2

2

Grass    

5

1

2

2

1

Desert   

7

2

1

2

1

Quarry   

2

2

1

1

1

Lagoon   

1

1

1

1

1

 

 

Distribution of Terrain, position independent

 

Jungle 

Grass  

Desert 

Quarry 

Lagoon

Jungle   

1

11

8

4

3

Grass    

 

1

4

4

2

Desert   

 

 

1

3

2

Quarry   

 

 

 

1

2

Lagoon   

 

 

 

 

1

 

Avg. Rating: 2.74 (369 votes) | Rate It: 1 2 3 4 5
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Die Dolmengötter - The Block Cycling variant

I have not played Die Dolmengötter in a while. However, I had prepared this article about two years ago regarding a variant of the game (Source: BoardGameGeek by J.C. Lawrence).


Variant for Die Dolmengötter

1) The game no longer ends when a player has placed all their dolmens (square blocks).

2) If an area is completely surrounded it will be scored immediately. The scoring dolmens (square blocks) are then returned to their players. Returned dolmens may then be placed in the normal fashion on future turns.

3) The game ends when any player has placed all of their stones (octagonal prisms), with each other player having one more turn after that point.

That's it. I shall try it soon.

Avg. Rating: 2.75 (379 votes) | Rate It: 1 2 3 4 5
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June 10, 2009

Tickipedia

If you are interested in more details around Ticket to Ride, I suggest to visit

Tickipedia

This Ticket to Ride wiki contains tournament reports & details (e.g. World Championshiop, National Championships, etc.) as well as a great strategy guide, plus some TtR puzzles and the like.

Avg. Rating: 2.67 (415 votes) | Rate It: 1 2 3 4 5
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