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The Horse - An unofficial Carcassonne expansion

CarcassonneTheHorse.jpg
A tile from Carcassonne: The Horse. This expansion is designed by Jeremy Chambers. Carcassonne is designed by Klaus-Jürgen Wrede and published by Hans im Glück.

Carcassonne: The Horse is a fan-produced extension to Carcassonne. The game is designed by Jeremy Chambers who has created several great expansions like Carcassonne: The Invasion, Storehouses and Paths as well as the artwork on Vanguard variant.

Carcassonne: The Horse introduces 7 horse tiles, 2 wooden horses, and a six-sided die. The horse tiles are existing Carcassonne tiles with a smal horse icon on them. The 2 wooden horses are used in a game with 4 or more players. A 2-3 player game only uses one horse.

Placing and moving horses
Whenever a horse tile is played, the horse goes onto that tile. If playing with two horses, the horse that is not in play goes to the tile. If both are already in play, the tile placer decides which horse to move to the tile just placed.
The movement of the horse is determined by the six-sided die. Each time a road is completed the player that completed the road roles the die and then moves the horse(s) the number of tiles as determined by the die roll. The die rolls can be split between the horses if playing with 4+ players. The horse cannot go over the same tile twice in one movement sequence (similar to the dragon in Carcassonne: The Princess & The Dragon). The horse can be on the same tile as the dragon.

Scoring points
Anytime a feature is completed that has a horse on any tile of that feature, the scoring player gets 3 bonus points (if two horses are on the feature the scoring player gets 5 bonus points).

The horse tiles are available for download at BoardGameGeek: The Horse Tiles.

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